| Mx Toolkit Reference Manual | ||||
|---|---|---|---|---|
| Top | Description | Object Hierarchy | Implemented Interfaces | Properties | ||||
MxItemView; MxItemViewClass; ClutterActor * mx_item_view_new (void); void mx_item_view_set_model (MxItemView *item_view,ClutterModel *model); ClutterModel * mx_item_view_get_model (MxItemView *item_view); void mx_item_view_set_item_type (MxItemView *item_view,GType item_type); GType mx_item_view_get_item_type (MxItemView *item_view); void mx_item_view_add_attribute (MxItemView *item_view,const gchar *attribute,gint column); void mx_item_view_freeze (MxItemView *item_view); void mx_item_view_thaw (MxItemView *item_view); void mx_item_view_set_factory (MxItemView *item_view,MxItemFactory *factory); MxItemFactory * mx_item_view_get_factory (MxItemView *item_view);
GObject +----GInitiallyUnowned +----ClutterActor +----MxWidget +----MxGrid +----MxItemView
MxItemView implements ClutterContainer, ClutterScriptable, ClutterAnimatable, AtkImplementorIface, MxStylable, MxScrollable and MxFocusable.
"factory" GObject* : Read / Write "item-type" GType* : Read / Write "model" ClutterModel* : Read / Write
MxItemView is a flow layout container driven by a ClutterModel. Children are created for each row in the model, either by creating actors from the supplied ClutterActor derived type, or from a MxItemFactory.
Data is set on the children by mapping columns in the model to object properties on the children.
typedef struct _MxItemView MxItemView;
The contents of the this structure are private and should only be accessed through the public API.
typedef struct {
MxGridClass parent_class;
/* padding for future expansion */
void (*_padding_0) (void);
void (*_padding_1) (void);
void (*_padding_2) (void);
void (*_padding_3) (void);
void (*_padding_4) (void);
} MxItemViewClass;
ClutterActor * mx_item_view_new (void);
Create a new MxItemView
Returns : |
a newly allocated MxItemView |
void mx_item_view_set_model (MxItemView *item_view,ClutterModel *model);
Set the model used by the MxItemView
|
An MxItemView |
|
A ClutterModel |
ClutterModel * mx_item_view_get_model (MxItemView *item_view);
Get the model currently used by the MxItemView
|
An MxItemView |
Returns : |
the current ClutterModel. [transfer none] |
void mx_item_view_set_item_type (MxItemView *item_view,GType item_type);
Set the item type used to create items representing each row in the model
|
An MxItemView |
|
A GType |
GType mx_item_view_get_item_type (MxItemView *item_view);
Get the item type currently being used to create items
|
An MxItemView |
Returns : |
a GType |
void mx_item_view_add_attribute (MxItemView *item_view,const gchar *attribute,gint column);
Adds an attribute mapping between the current model and the objects from the cell renderer.
|
An MxItemView |
|
Name of the attribute |
|
Column number |
void mx_item_view_freeze (MxItemView *item_view);
Freeze the view. This means that the view will not act on changes to the model until it is thawed. Call mx_item_view_thaw to thaw the view
|
An MxItemView |
void mx_item_view_thaw (MxItemView *item_view);
Thaw the view. This means that the view will now act on changes to the model.
|
An MxItemView |
void mx_item_view_set_factory (MxItemView *item_view,MxItemFactory *factory);
Sets factory to be the factory used for creating new items
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A MxItemView |
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A MxItemFactory. [allow-none] |
MxItemFactory * mx_item_view_get_factory (MxItemView *item_view);
Gets the MxItemFactory used for creating new items.
|
A MxItemView |
Returns : |
A MxItemFactory. [transfer none] |